Camilo Sastre

Camilo Sastre

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Do your thing boy, don't stop.
Camilo Sastre
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Another example of texture layouts onto simple, low poly objects.  Siegecraft TD 1 by mavhn on deviantART

Low poly assets for Iphone game I worked on recently. Siegecraft TD I modeled and textured all the grassland and jungle levels props and some of the mine and mountain levels. Also created all the Interface elements and the logo.

https://s-media-cache-ak0.pinimg.com/736x/1e/bb/7a/1ebb7a2b83308d82fde1992ebd36612a.jpg

https://s-media-cache-ak0.pinimg.com/736x/1e/bb/7a/1ebb7a2b83308d82fde1992ebd36612a.jpg

Adventures worlds -one of my fav social game from zynga

Some of the in-game assets I created for Adventure World. All were created directly in Flash as vector art.

Character Challenge Day 8: Draw a non-human character— the less human-looking, the better (so avoid things like elves, vampires, etc.).

“Character Challenge Day Draw a non-human character— the less human-looking, the better (so avoid things like elves, vampires, etc. Bonus: Make up their species instead of using existing mythological creatures. ” I’m finally in my elementI’ve.