Sofia Royo
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Over the years I've written many human modeling tutorials for my books Human Modeling and Animation, 1 st and 2 nd Editions, Mastering Animation, 1 st and 2 nd Editions and various magazine a.

Topology

So I am retopologizing an elbow on an arm mesh, but there is this strange vertex that just sticks out of the mesh whenever I use a subsurf modifier with smooth shading.

Modelado Poligonal Esencial (Pequeños detalles) - Parte 01 | Giancr

Share with you the first part of a series of collection of images that will publish on good modeling techniques and the most common mistakes that often occur by subdividing objects in