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Digital artist Daniel D’Avila explains the process behind this awe-inspiring 3D artwork, featuring a granny on the hunt for adventure. (Zbrush and Modo)

Thrill-seeking 3D granny created using ZBrush and Modo

Digital artist Daniel D’Avila explains the process behind this awe-inspiring artwork, featuring a granny on the hunt for adventure. (Zbrush and Modo)

Steampunk Astrolabe Table with Ui by Davison Carvalho DAVISON CARVALHO is a Lead Ui Artist from Irvi

ArtStation - Steampunk Astrolabe Table with Ui, Davison Carvalho

Ramon who is a Dutch illustrator, creates realistic 3D renderings of snakes, birds, and all sort of creepy creatures using nothing but a pencil, paper and his own imagination. Description from pinterest.com. I searched for this on bing.com/images

3D Pencil Illustrations Express The Struggle Between My Job and My Passion

Emily Kaldwin, James W Cain on ArtStation at https://www.artstation.com/artwork/emily-kaldwin-3f4bc43d-ecb8-4c4f-a838-ee1e86f06750

James W Cain Digital Sculptor Emily Kaldwin - A quick sculpt of Emily Kaldwin, pretty excited about Dishonored 2 Sculpt in Zbrush Render in Modo

Looks fine to me, I think now you can use the convert to editable mesh and back to poly trick, also reset the normals and export as obj and reimport it if there are more issues.

Looks fine to me, I think now you can use the convert to editable mesh and back to poly trick, also reset the normals and export as obj and reimport it if there are more issues.

ArtStation - Scifi speeder, Tor Frick

Scifi speeder I made quite some time ago for the Polycount petrol challenge but never rendered out. Highpoly without UVs, textured procedurally.

HipWitch, Dylan Ekren on ArtStation at https://www.artstation.com/artwork/D9Wr0

Finally just getting around to finishing some old projects, starting with this one. I haven't really had to do much rendering lately so I am learning more about that. This was a fun way to try and get more familiar with and modo rendering (Big

Modo skin rendering, James Busby on ArtStation at https://www.artstation.com/artwork/1ZL9X

Some testing I've been doing in Modo using one of our AOR 1 military scans.

http://warnermcgee.cgsociety.org/art/girl-modo-character-pinup-cute-tutorial-3d-1227359

The subject of my character tutorial. The tutorial uses MODO but principles may be applied to other packages. Tutorial can be purchased on the Foundry's site here:

http://klickstop.cgsociety.org/art/modo-robot-photoshop-klickstop-sci-fi-project-gavriil-1698270

This one was really huge project for me, i learned a lot from it! In the next couple of weeks i will try to properly texture it. Also i want to make a little design/guide tutorial based on this mech, i will show some inspiration images that i used in

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