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遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

Making Of 'Marcus' By Andrea Bruschi

Face - Making Of 'Marcus' By Andrea Bruschi

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In the past I've submitted front-view face edge loop images, and they can be helpful if you want to model that specific face, and you can try and copy that edge flow for your own original plans as .

Image result for chest muscles topology

London Fischer - Guide to Making Our Model - Polycount Forum 体 メッシュ

Head topology

Female Character (A walk through in the whole process) Finished!

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