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Segunda parte del primer bloque de técnicas de iluminacion en Archviz. En este vídeo nos centramos en iluminacin artificial. Recorremos diferentes posibilidades de afrontar nuestra escena y de intentar obtener un resultado realista donde poder poner en practica diferentes tipos de luces en Vray.

Segunda parte del primer bloque de técnicas de iluminacion en Archviz. En este vídeo nos centramos en iluminacin artificial. Recorremos diferentes posibilidades de afrontar nuestra escena y de intentar obtener un resultado realista donde poder poner en practica diferentes tipos de luces en Vray.

Z Depth with alpha this is Z-Depth extraction but this is not solid Z-depth, it can save alpha of objects in the scene

Xray CAT Survival Toolkit is here!

Tutorial de Iluminación Interior

Tutorial de Iluminación Interior

Primers, 3ds Max, Maya, Phan, Template, Interior Lighting, Tutorials, Knights, Interiors

The ornaments on the metal are done with Zbrush's Surface Noise using UV, I first made the alpha in photoshop from some islamic ornaments reference I have in a book . and then use it for the Surface Noise

The ornaments on the metal are done with Zbrush's Surface Noise using UV, I first made the alpha in photoshop from some islamic ornaments reference I have in a book . and then use it for the Surface Noise

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Configuração de materiais para 3D

Check out my first entry in a series of material studies. Done in Houdini, it is a personal exercise in observation.

In this first quicktip we will make an organic voronoi pattern. We will use the "Dual Graph" plugin from the great guys over at Entagma, particle forces and the jiggle deformer. Finally we will take a look at how we can use vertex maps to mask shaders and finally render in C4DtoA.

In this first quicktip we will make an organic voronoi pattern. We will use the "Dual Graph" plugin from the great guys over at Entagma, particle forces…

Complete 3Ds Max Hair Tutorial in 10 minutes

This is my first tutorial, it's cover hair modelling, how to attach material and animating.

Share with you the first part of a series of collection of images that will publish on good modeling techniques and the most common mistakes that often occur by subdividing objects in 3d

Essential Tips Hard Surface (Small details) - Part 01 - Giancr

http://giancr.com/en/essential-tips-hard-surface-small-details-part-01/

Share with you the first part of a series of collection of images that will publish on good modeling techniques and the most common mistakes that often occur by subdividing objects in

HDR Sky Lighting for Interiors with VRay. Not especialy for C4D but the tips are helpfull.

HDR Sky Lighting for Interiors

Vray Essentials - Linear Workflow by Silverwing. I proudly present my first tutorial!

A video tutorial from Silverwing about the linear and workflow while working with Vray and check it out!

http://mographplus.com/ facebook.com/MotionGraphicPlus twitter.com/MographPlus  In this tutorial we learn about the new reflectance channel in Cinema 4d R16 , first of all we talk about different parameters and options that you have inside this channel and after getting used to them , we start making some materials , I talk about the pros and cons of this new channel .

Tutorial : new Reflectance Channel in Cinema Explained , Inside out ! on Vimeo

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