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Medieval Dungeon [UDK] - Page 2 - Polycount Forum:

Medieval Dungeon [UDK] - Page 2 - Polycount Forum. Some tips on how to model rocks/stones and put in dents.

I was wondering if its possible to use gradientmaps inside of substance painter and if not if its something you guys would consider adding support for since designer does have gradientmap support.

I was wondering if its possible to use gradientmaps inside of substance painter and if not if its something you guys would consider adding support for since designer does have gradientmap support.

Monthly Guns and Firearms Challenge November 2014 - Page 5 - Polycount Forum

confused how i would properly do this chamfered bracket like shape with not tris and cleaner topology.

Michael Vicente: Crasher Page

The ZBrush user gallery - showcasing the amazing artwork being shared by our ZBrushCentral community.

http://artbyhugo.com/wp-content/uploads/2012/07/rockwalltutorial01.jpg

Tutorial Hoarder's Dump / Collage of tutorials hoarded over time - Polycount Forum:

Crasher- environment_by Orb (or Michael Vicente)_from ZBrushCenter_點開有許多重要參考。

Crasher- environment_by Orb (or Michael Vicente)_from ZBrushCenter_點開有許多重要參考。

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