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Great 3D model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Great 3D model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Lion-Arts presents: Make a Jurassic Park inspired Velociraptor in ZBrush

Lion-Arts presents: Make a Jurassic Park inspired Velociraptor in ZBrush

http://www.zbrushcentral.com/showthread.php?186527-Smashing-hulk!-(step-by-step-added-Pg-3)/page3

http://www.zbrushcentral.com/showthread.php?186527-Smashing-hulk!-(step-by-step-added-Pg-3)/page3

Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

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