After a large project, I finally had time to go back and revisit this piece. I had this idea in my head for months - design the material and colour palette using ceramic coating and matte rubber surfaces to create a 2 tone vibe.
Supply Crate 01 by Branford Meentzen on ArtStation.
Decided to design a weapon myself instead of just using a existing concept. I´m happy with the result and I feel like I learned alot during the process. 11351 tris with all attachments. spec/gloss 4 texturesets 2048x2048 512x512 1024x1024 512x1024
This time I tried to raise the quality of the mesh and texture. Didn't think much about the design, but was trying to find a good workflow for these kind of things. Sketch in Medium -> Poly cleanup in Zbrush -> Materials and Render in Modo