This project was intense. A month and a half to do R&D and all the shots. 28 by the end. You know.. I still feel there is no real good solution to snow in VFX. That crate shot at the end.. I hate it.. I did a little interview with Cebas about this: http://www.cebas.com/?pid=testimonial&tid=90
The highly anticipated sequel from Bethesda and Human Head Studios, Prey 2, finds former U.S. Marshal turned bounty hunter Killian Samuels running down targets through the vast alien vistas and clustered alleyways of Exodus. Blur was once again charged by Goodness MFG to bring this high octane chase to the big screens of E3 2011.
One of the best game trailers yet. opening cinematic for StarCraft II: Heart of the Swarm in full HD glory! The expansion arrives March 12, 2013. Avoid the (Zerg) rush on launch day and pre-purchase the game digitally on Battle.net now: http://blizzard.com/games/hots/
Blur Studio's Cinematic for an unreleased game, based on Lewis Carroll's original poem and with design by Todd Harris. I worked as Animation Supervisor, Layout artist and animated a couple of shots to shake off the rust a little bit.