Stylized game

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Nature - Tree Pack 02 Stylized 3D Game Assets

This package comes with three high-quality tree models, each available in three different file formats: Blend, FBX, and OBJ. These versatile models can be easily imported into a variety of 3D software programs and are perfect for use in a range of creative projects. you have the flexibility to choose the file format that best fits your needs and workflow. Stylized 3D game assets made for mobile / indie game. Get it on Artstation Shop…

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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.

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Twilight Street Art by Danghost

Paralax background from Danghost, our next game at Umeshu Lovers ^^ You can add it to your wishlist ! : https://store.steampowered.com/app/1812170/Danghost/ Houses designs made with the Umeshu Team ^^ : https://umeshulovers.com/

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Slash Quest - Grasslands Environment Concept Art, André Rodrigues | Environment concept art, Pixel art games, Game concept art

Slash Quest is a colorful action adventure with whacky controls, charming characters and a magical talking sword. I had the pleasure to be part of this team of dear friends since the start of the project not only as an artist, but also as a key creative and business person. Back in 2019 it was one of the first games to be signed for the Apple Arcade, and it's now making its way to PC and consoles. --- My tasks: - Art Direction - Concept Art - 3D Modeling and Rigging - Tech Art - Promo Art

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ArtStation - Pioneers of Pagonia - Procedural terrain materials, Olha Osypenko in 2025 | Game art environment, Environment concept art, Environmental artwork

Had an amazing opportunity to create procedural terrain materials for Pioneers of Pagonia by Envision Entertainment. Materials were made during early stages of development and showcased renders may not represent the final look in game. The process required a lot of research and multiple iterations per material. There were no concepts, just brief descriptions and photo references, and I had to come up with something that would match the art style of the game. . Art direction and feedback…

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UMIKO Water Shader - Stylized Game Art

Hello Everyone This in an other part of the work i did for UMIKO, the creation of a Stylized Water Shader. It was an important part of the game and a really cool shader to creat. Thx Thomas Corvee for the help :) You can download the game here : https://www.new3dge.com/ga-umiko Finaly thx to the team I had the chance to work with : https://www.artstation.com/mathieu_mechaussier https://www.artstation.com/gustavebesnard https://www.artstation.com/eika https://www.artstation.com/maximel…

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