Substance designer tutorial

Collection by Jo Lu

69 
Pins
 • 
55 
Followers
Randomize Mask Node / Variation Map for Substance Designer, Sergey Danchenko Substance Designer Tutorial, Castle Project, Animation Tutorial, Modeling Tips, 3d Tutorial, 3d Texture, 3d Max, Environmental Art, Zbrush

Randomize Mask Node / Variation Map for Substance Designer, Sergey Danchenko

Hello everyone, I've put together a node for Substance Designer that can take a bitmap mask input and generate from it a random luminance mask (also known as variation map) and a random opacity mask. Works pretty much like Color random inside Tile

Material Study: Japanese Weave Tiles by Martin de Graaf Substance Designer Tutorial, Study Japanese, Japanese Waves, Tech Art, Uv Mapping, 3d Tutorial, Texture Art, Tile Patterns, Zbrush

Material Study: Japanese Weave Tiles by Martin de Graaf

I'm writing this blog to document my process and give insight in my workflows.I was scrolling through my Pinterest feed and came across this Image, I found the pattern interesting and wanted to recreate it in Substance Designer.Before I start off in Designer I usually do some research about the material and it's properties, looking for more reference/angles and trying to figure out the pattern.While searching how the pattern was made, I found the manufacturer's website, here was a page…

Sofa Leather Material in Substance Designer Substance Designer Tutorial, Zbrush Tutorial, 3d Light, Unreal Engine, Chesterfield Sofa, 3d Max, Lens Flare, Texture Art, Leather Material

Sofa Leather Material in Substance Designer

3D Environment Artist Mohamed Gamal presented a breakdown of his complex material.

Post with 5 votes and 524 views. Substance Designer Tutorial, 3d Light, 3d Tutorial, Unreal Engine, Texture Art, Zbrush, Cgi, Game Art, Fabric Design

substance designer weave cross

593 views on Imgur: The magic of the Internet

When you see someone you love struggling with an addiction to alcohol, helping them recover can be a touchy situation. Seeing a loved one suffer with alcohol addiction can be painful for both you and them, but recovery is not only possible, but within. Substance Designer Tutorial, Vfx Tutorial, Game Textures, Digital Sculpting, School Of Visual Arts, Modelos 3d, 3d Texture, Unreal Engine, Environmental Design

New RO Substance Library Preview ! ! ! by Rogelio Olguin

Been organizing my library at home, and also making some of those nodes that I had at work. Some of these nodes were the original inspirations of Brad Smith although I did re-construct them without looking at his graphs so I am sure some are not 100% the same more like inspirations of his great graphs. Either way I plan to release this for free and this will include around 15 free materials also on Gumroad. So small preview of what is to come...

ArtStation - Windswept Snow Breakdown & Tips - Substance Designer Tristan Meere Zbrush Tutorial, 3d Tutorial, Digital Art Tutorial, Substance Designer Tutorial, Game Textures, Modeling Techniques, 3d Texture, Learn Art, Environmental Art

Windswept Snow Breakdown & Tips - Substance Designer 5, Tristan Meere

A breakdown of my windswept snow Substance as well as several tricks I use frequently when I build materials in Designer. See the material here: https://www.artstation.com/artwork/G9A04 Available for free on Gumroad https://gum.co/dgjLQ

ArtStation - Floor Tiles, Maciej Kuliński Substance Designer Tutorial, Unity Tutorials, Unreal Engine, Art Station, Environmental Art, Texture Art, Game Art, Tile Floor, Tiles

Floor Tiles, Maciej Kuliński

I tried to recreate existing pattern using Substance Designer. Reference photo: https://s-media-cache-ak0.pinimg.com/originals/ba/34/44/ba3444b9fe74cd02896f4c213d6a292a.jpg

Create a procedural column with Substance Designer Substance Designer Tutorial, Maya Modeling, Unreal Engine, Seamless Textures, Texture Art, Zbrush, Drawing Tips, Dark Fantasy, Game Design

Creative Bloq | Art and Design Inspiration

Daily inspiration for creative people. Fresh thinking, expert tips and tutorials to supercharge your creative muscles.

artist Tristan Meere showed how he creates amazing procedural materials with Substance Designer and adapts them to game environments. Substance Designer Tutorial, Game Textures, Tech Art, Game Environment, Modeling Tips, 3d Tutorial, 3d Artist, Texture Art, Zbrush

Approaching 'Rocky Ground Material’

Approaching ‘Rocky Ground Material’

Martin de Graaf | Texture Artist - Material Study: Grass Pavers Substance Designer Tutorial, Grass Pavers, Artist Materials, Game Design, Art Tutorials, Game Art, 3 D, Study, Texture

Martin de Graaf | Material Artist - Material Study: Grass Pavers

Blog by Martin de Graaf | Texture Artist

Martin de Graaf | Texture Artist - Material Study: Grass Pavers Substance Designer Tutorial, Grass Pavers, Artist Materials, Uv Mapping, Game Art, Study, Texture, Cgi, Objects

Martin de Graaf | Material Artist - Material Study: Grass Pavers

Blog by Martin de Graaf | Texture Artist

ArtStation - Windswept Snow Breakdown Tips - Substance Designer Tristan Meere 3d Design, Game Design, Substance Designer Tutorial, Game Textures, Zbrush Tutorial, Modeling Tips, Environmental Art, Art Tips, Decoration

Breakdown Tips and Tricks – Windswept Snow – Substance Designer 5 by Tristan Meere - zbrushtuts

Breakdown Tips and Tricks - Windswept Snow - Substance Designer 5 by Tristan Meere TRISTAN MEERE is

Material Enthusiast and Env Artist Substance Designer Tutorial, Video Game Artist, Schmidt, Texture, Artwork, Medieval, Decals, Tutorials, Training

Matthias Schmidt

I'm a video game artist with 12+ years of professional experience. I have worked on all kinds of games from PC indies to AAA console titles. Over the years i have gathered experience in different fields, making the transitions from level designer to

Ben Wilson shared the way he uses compositing, the curve tool and other features of Substance Designer 6 in his work. Substance Designer Tutorial, Perlin Noise, Ben Wilson, Vfx Tutorial, Ambient Occlusion, Blender Tutorial, Sd, Texture, 3d Modeling

Discovering the Curve Node in Substance Designer

Ben Wilson shared the way he uses 32-bit compositing, the curve tool and other features of Substance Designer 6 in his work.