José .

José .

colombia / Diseñador gráfico, motion graphic.
José .
Más ideas de José
Efecto jiggle en Maya Parte2

Efecto jiggle en Maya Parte2

MG-Picker  https://www.creativecrash.com/maya/plugin/mg-picker-studio-for-windows-macos-linux-free-license

MG-Picker https://www.creativecrash.com/maya/plugin/mg-picker-studio-for-windows-macos-linux-free-license

Tutorial IK/FK Switch en Maya

Tutorial IK/FK Switch en Maya

Rigging Reel by Chris Pedersen, Chris Pedersen, Rigging Reel 2013, character rigging demo, Rigging Showreel by Chris Pedersen, RiggingReel2014, Rigging Reel 2014, Rigging Showreel, Character TD/Rigging Reel by Chris Pedersen, Character TD/Rigger Reel by Chris Pedersen, Chris Pedersen Character TD/Rigger Reel 2014, Rigging Demo Reel by Chris Pedersen, Updated 2014 Rigging Demo Reel by Chris Pedersen, Rigging Reel 2014, Rigging Reel, Professional rigging Reel, Rigging Showreel, Showreel, maya…

Rigging Reel by Chris Pedersen, Chris Pedersen, Rigging Reel 2013, character rigging demo, Rigging Showreel by Chris Pedersen, RiggingReel2014, Rigging Reel 2014, Rigging Showreel, Character TD/Rigging Reel by Chris Pedersen, Character TD/Rigger Reel by Chris Pedersen, Chris Pedersen Character TD/Rigger Reel 2014, Rigging Demo Reel by Chris Pedersen, Updated 2014 Rigging Demo Reel by Chris Pedersen, Rigging Reel 2014, Rigging Reel, Professional rigging Reel, Rigging Showreel, Showreel, maya…

I've been developing Ice auto rigging system within the past three years, and this is a technical demo of some of the features that are available in Ice 1.0!  The character in the demo is "Alya", my new character rig that will be available for download in the first quarter of 2017!    For more info about Ice 1.0, please visit my website at www.eyad.tv    Alya's rig pre-registration form is available here:  https://eyad.tv/home/alya_pre_registration/

I've been developing Ice auto rigging system within the past three years, and this is a technical demo of some of the features that are available in Ice 1.0! The character in the demo is "Alya", my new character rig that will be available for download in the first quarter of 2017! For more info about Ice 1.0, please visit my website at www.eyad.tv Alya's rig pre-registration form is available here: https://eyad.tv/home/alya_pre_registration/

I've been developing Ice auto rigging system within the past three years, and this is a technical demo of some of the features that are available in Ice 1.0!  The character in the demo is "Alya", my new character rig that will be available for download in the first quarter of 2017!    For more info about Ice 1.0, please visit my website at www.eyad.tv    Alya's rig pre-registration form is available here:  https://eyad.tv/home/alya_pre_registration/

I've been developing Ice auto rigging system within the past three years, and this is a technical demo of some of the features that are available in Ice 1.0! The character in the demo is "Alya", my new character rig that will be available for download in the first quarter of 2017! For more info about Ice 1.0, please visit my website at www.eyad.tv Alya's rig pre-registration form is available here: https://eyad.tv/home/alya_pre_registration/

Character Rigging Reel by Dario Triglia, Character Rigging Reel, Dario Triglia, Character Rigging, Female Character Rigging, Female Character Rig, Character Rig, Rigging, 3d, cgi, 3d rig, animation, Show Reel, Demo Reel

Character Rigging Reel by Dario Triglia, Character Rigging Reel, Dario Triglia, Character Rigging, Female Character Rigging, Female Character Rig, Character Rig, Rigging, 3d, cgi, 3d rig, animation, Show Reel, Demo Reel

BREAKDOWN    1. "MINDY"  Responsible for topology and rigging. Created for the BYU short film "Papa".  Features:  - Facial rig based on the three curve principle. Micro's, macros, and sculpts working to create appealing, directable shapes. The system is comprised of clusters driven along curves, with blendshapes firing on top.  - Facial GUI scripted in Python. This GUI was built with the intent to help our young animators both stay on model and get appealing shapes. I learned a lot, and…

BREAKDOWN 1. "MINDY" Responsible for topology and rigging. Created for the BYU short film "Papa". Features: - Facial rig based on the three curve principle. Micro's, macros, and sculpts working to create appealing, directable shapes. The system is comprised of clusters driven along curves, with blendshapes firing on top. - Facial GUI scripted in Python. This GUI was built with the intent to help our young animators both stay on model and get appealing shapes. I learned a lot, and…

By chaining together multiple head rigs it is possible to add lattice and joint driven squash/stretch functionality that works in harmony with the standard blend shape rig.

By chaining together multiple head rigs it is possible to add lattice and joint driven squash/stretch functionality that works in harmony with the standard blend shape rig.

Aparejos,Bocas,Maya,Zbrush,Cremalleras,Guiones,Diseño De Personajes,Animación